int varians; void setup() { size (500,500); background(255); } void draw() { fill(255,255,255,100); stroke(50,50,50,100); varians=abs(mouseX-width/2)/5; beginShape(POLYGON); for(int i=0; i<360; i=i+3) { int radius = (millis()/50)%360; float xpunkt = (width/2)+(radius*sin(radians(i))); float ypunkt = (width/2)+(radius*cos(radians(i))); curveVertex(xpunkt+varians-random(2*varians), ypunkt+varians-random(2*varians)); } endShape(); }